LOL that comment "as max said in silly speech" made me laugh
i've played the titans and i agree with dinky, it was fun when the AI had a titan and you didnt but once you both got one it jsut got boring and turned into more of a "whose titans gonna trash the village first" godzilla movie type thing
incidently spud valve are soon releasing day of defeat: source
for AoE IV they could lead from the beginning/Mid 1800s (where AoE III ends) and lead up towards the beginning of WW1 or 2
i still play AoE II sometimes, AoE II and RoN are 2 games that NEVER leave my hdd no matter how badly i need space, as i suspect AoE III will too
i have some ideas for what could perhaps be called Age of Ultimate Empires
they are as follows (pasted from my thread at
http://aoe3.heavengames.com AoE III forum)
id like to see ensemble try they're hand at Age of Ultimate Empires (an idea of mine) where you start with a tribe of neanderthals, and research
rudimentary tools and weapons etc, hunt mammoth, sabre tooth tigers etc and evolve to the next stage and keep going through aom aoe1 aoe2
aoe3 right up to the near future (say maybe have a guess at the next 20/50 years) and have different seasons and weather patterns actually
changing across the landscape, for instance you could be marching a roman army across the landscape to an enemys base in autumn and see
leaves falling from the trees, or go exploring in autumn across vast seas and oceans in huge galleons or whatever and encounter sea
creatures, storms, pirates, snow storms, and the further north or south u go the less you can proceed by boat etc as the water gets iced over,
and the further towards the equator you go the warmer and more tropical climate you get.
the camera could change between localised areas (like maps in aoe2 and 3 where your all kinda local) and zoom out into the same style as the
local maps but slightly bigger units to cover more ground (i guess kind of like rome total war tactical map or sid meiers pirates!) you could
also have things on the economic side like fairs in your town, or pleasure cruises/flights in later ages, etc etc, or have settlers getting ill from
plague in middle ages and so on, but you can set up small doctors/hospitals to cure them
Possibly in the 1600-1700s have pirate nations pop up with home citys as Tortuga or the pirate friendly Port Royale, and they could be mostly
AI and your ships and cities have to watch out for attacks from them, but if you get an explorer to a pirate city you can hire them as
mercenaries for gold, and have the british navy hunting them too, and have random automated battles going on between the AI aswell as your own